8/30/2023 0 Comments Demon heihachi tekken 8![]() ![]() In the original arcade version of Tekken 2, Kazuya could cancel a Dragon Uppercut into a while-standing Twin Pistons by inputting 2 during the move. Tekken 2 Twin Pistons follow-up and Devil bug ![]() Once in Devil form, the Spinning Demon to Left Hook is also able to add a Dragon Uppercut into Heaven's Door by performing the move during the the hook animation, adding up to two more hits to the attack.ĭevil Jin's new attack in Season 3 of Tekken 7, Rakshasa's Rampage (b+2,1), incorporates the Dragon Uppercut which also gains a Heaven's Door extension as his normal variant does. Connecting with the move also allows Kazuya to immediately transform into Devil and perform the Heaven's Door extension in the same fashion as doing the standard move when transformed into Devil. Kazuya's Rage Drive in Tekken 7 is a variation on the Dragon Uppercut that comes out substantially faster than the regular version and has significantly more forward range as well. It is also the last hit of the Demon Massacre. Heihachi gained the ability to use the Dragon Uppercut as one of his Spinning Demon extensions in Tekken 3. In Tekken 5, Kazuya's and Devil Jin's Dragon Uppercuts deal the same damage, however Devil Jin's uppercut will always cause knockdown, similar to Heihachi. In Tekken Tag Tournament, Devil's Dragon Uppercut can be followed up with Heaven's Door by holding u/f when the uppercut hits. However, not getting in a clean hit with Dragon Uppercut is surprisingly difficult. In their cases, only clean hits will result in the opponent being knocked off their feet regular hits, or even counter hits, do not, which is likely why they became able to perform follow-up kicks. In the cases of Heihachi, Armor King, Devil/Angel (except TK2), Devil Jin and Jinpachi, Dragon Uppercut will always knock the opponent off their feet, however, in the cases of Jin (pre- TK4) and Kazuya (except TK), this isn't so. This makes it a relatively good counter-attack when one anticipates the opponent to dish out a high-mid string, however, because of the often better alternatives which can also lead to juggles, the stand-alone Dragon Uppercut is rarely, if ever, used in high-level play. It is able to duck under all high attacks, and right before the punch itself, most mid attacks as well. The step-in crouch is not without its advantages though. The Dragon Uppercut is relatively slow, and the long crouch animation after the step-in is a sure-tell of what's to come, meaning that a standing opponent has plenty of time to see and block/evade it. This not only makes the move safe on block, but also turns the move into a natural launcher. ![]() Exclusively in Tekken 4, Heihachi can also delay his Dragon Uppercut. Heihachi also has his own variation known as the Omen Thunder God Fist, which is a faster and more powerful version of the attack. This also happens from his in-game appearance when he utilizes one of his 10-hit Combos. This move was demonstrated in Kazuya's non-canon Tekken 2 ending where he uses the Dragon Uppercut against Devil after using Heihachi as a human shield against Devil's Inferno. In Tekken 3, Doctor Bosconovitch also has a variation of the Dragon Uppercut called the Senior Fist. have a very similar move called the Animal Uppercut. In the original Tekken and Tekken 2, Armor King also has this move. Heihachi also has an electrified version and a delayed version of the Dragon Uppercut, which in some games took the regular Dragon Uppercut's place. The follow-up attacks are however character specific (see respective articles for details). while in Tekken Tag Tournament 2, it is buffed into 3+4~1. The command input is f,N,d,D/F+1 for Heihachi, Kazuya/ Devil Kazuya, Jin/ Devil Jin and Angel.Īnother input is for Jinpachi in Tekken 5, which is WS 1+2 for the regular version and 1+2+3+4~1 for an enhanced version.
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